Sound Design for a Demo Game Posted on October 27, 2015 /Under GameA school project for the module “Linear & Non-linear Sound” in the first semester of my study at SonicCollege. We had to do the sound design and music, interactive based on the player direction, enemy traps, time, etc.Other Work Sonic Events #5 DIY, Installations, Interaction Design Studio Production Music A Historical Approach To Station IDs and Radio Jingles Lecture & Workshop Alive, it comes (single 2022)