Sound Design for a Demo Game Posted on October 27, 2015 /Under GameA school project for the module “Linear & Non-linear Sound” in the first semester of my study at SonicCollege. We had to do the sound design and music, interactive based on the player direction, enemy traps, time, etc.Other Work Sonic Event #4 Installations, Interaction Design, Music Technology Materials for CTM Improvised Concert Music SpaceHead (2D Computer Game) Game