Sound Design for a Demo Game Posted on October 27, 2015 /Under GameA school project for the module “Linear & Non-linear Sound” in the first semester of my study at SonicCollege. We had to do the sound design and music, interactive based on the player direction, enemy traps, time, etc.Other Work Sonic Event #4 Installations, Interaction Design, Music Technology Composition For 10 Speakers Music, Music Technology Tale of Ebi (Movie) Media Communication, Media Communication A Historical Approach To Station IDs and Radio Jingles Lecture & Workshop