Sound Design for a Demo Game Posted on October 27, 2015 /Under GameA school project for the module “Linear & Non-linear Sound” in the first semester of my study at SonicCollege. We had to do the sound design and music, interactive based on the player direction, enemy traps, time, etc.Other Work Our movement is loud (Multi-channel RadioPlay) Installations, Media Communication, Media Communication Artphobia Media Communication 8-Channels Electro Acoustic Event Installations, Music Technology GeometricArt Interaction Design
Our movement is loud (Multi-channel RadioPlay) Installations, Media Communication, Media Communication